both Holy and Shadow have Palabra de poder: escudo, you can look on those tabs. They contain all of the spells (class and spec) that those specs can use. It contains all of the spells - class and spec, active and passive - that apply to your character. The first tab is general, and contains riding, armor skills, languages and guild perks. To clarify, the new spellbook has 4 tabs (5 if you have a pet or are a druid). TLDR: The spec page is intended to be representational while the spellbook is informational. In that situation you are going looking for the information rather than it being poured onto you. Yet plenty of players still try out warriors and all other classes based on some hints and some assumptions about how the various classes will work.Īnd if you really, really need to see all the available spells to make your decision, they will be there, but in the spellbook instead. It doesn't tell you what ability warriors will get at level 60. We also found that we were making class design decisions solely to clean up the spec UI, which isn't a great reason to make design decisions.įurthermore, some of the core abilities (PW: Shield for Disc for example) weren't listed at all because they are class-wide spells not spec spells.īy comparison think about how little information the game offers you when you pick a class for the first time. Players' leveling experiences were grinding to a halt as they were asked to make this important decision based on tons of information that needed to be processed. It made what was supposed to be a fun choice at level 10 feel like homework as you had to analyze a dozen or more spells and then compare them to the other specs. You couldn't get a snapshot of what a given spec was about. The problem we had with the previous specialization UI is that it was overwhelming with so many icons scrolling on to multiple pages, many of which you might not get until many levels later.
How to change specialization in mist of pandaria wow full#
If you are a priest, you can compare the full Holy spellbook (meaning class + spec spells) to the full Disc and Shadow spellbook whenever you'd like. We are going to show you all the spells you get (for each spec) in the spellbook. While the following window only displays 5 abilities, you will learn twice as many. The in-game specialization tab was recently changed to only highlight essential abilities for your spec, instead of listing everything you'll learn. Here's breakdowns of all the class and specialization abilities, as well as relevant blue posts: Many Cataclysm talents are turning into class and specialization abilities-but there's some fun new class abilities like Symbiosis! We've recently added all of these abilities to our talent calculator so you can easily check to see what's around in a different form, and what's completely new! There will be eight buffs and six debuffs in Mists-all will be covered by several specs, which should make putting together a raid easier. So far, Monks, Druids, and Warlocks have really distinctive animations, while Rogues got two new abilities last patch.īuffs and Debuffs for all classes will be greatly simplified. In addition, many classes have abilities with new animations and spell graphics. We've updated our talent calculator for all specializations and abilities, not just talents! From new talent trees to removed abilities, each class will have changes to make gameplay more fun and flexible-nobody should be forced to pick up a talent or bring a certain class that has a unique talent for an encounter in 5.0. All classes are getting major overhauls in Mists of Pandaria.